In fact, you can save a scene into a PDB file by exporting selected objects with the PDB exporter. Then, you want to store this as an XYZ file for instance to read it into your Jmol, right? Maybe it is not the best option, it is only an idea in progress.Īs far as I have understood, you load your xyz into Blender and use the 3D modeler for modifying your atoms (positions). At the moment that software has a text-based interface and I am using Jmol for visualice the xyz file generated by tetr, but my idea is to create a python script that glues both programs and edit the inputs directly from blender calling to the other program’s functions (tetr’s functions) using python and importing the resulting xyz files every each modification using your script (or maybe a modified version adapted for editing the atoms individually). … but what I’m looking for is using Blender as a GUI for another software (called tetr) for creating and manipulating different inputs.
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